Design Patterns In C#
Learn best practices of software design to provide flexible and reusable software solution
This "Design Patterns In C#" course covers all 23 GOF design patterns with C# implementation.
Why learn Design Patterns
- Industry requires great software designers
- Demand for Software Design Skill is high
- For flexible and extensible software design
- To enhance the Object Oriented Software design skill
- To Develop/Understand the design of software product
- Moving up in Technical ladder by having great tech skill
- Well prepared for interview
Design and architecture of any software/solution provides the base and makes it flexible, extensible for future requirements. A good designed software/solution makes it easy to understand and maintain. Design patterns are known as best practices to design software for problems which are repeated in nature.
This course is fourth one in my complete C# Design and Development course series-
- C# : Learn C# Fundamentals and Programming In Simple Way
- C# : Learn Object Oriented C# in Simple Way
- Advanced C# : Empower Yourself with Advanced C# Skills
- Design Patterns In C#
This "Design Patterns In C#" tutorial gives you understanding of all 23 design patterns described in Gang Of Four book - "Design Patterns: Elements of Reusable Object-Oriented Software", by Gamma, Helm, Johnson and Vlissides. Here is the list of all design patterns covered :
Creational Design Patterns : Abstract Factory, Builder, Factory Method, Prototype, Singleton
Structural Design Patterns : Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy
Behavioral Design Patterns : Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, Visitor
Each design pattern is explained in a simple way with intent, problem, solution and structure. Also the information of participants, collaboration, consequences and implementation are explained for each one. The design pattern structure or example implementation of C# source code are explained to understand how it will be implemented in Object Oriented language C#.
The course also provides C# source code of each design pattern to understand it in better way. This helps in applying the variation on implementation to see how it can resolve some other implementation bottleneck. There are quizzes after Creational, Structural and Behavioral design patterns to check your understanding.
This "Design Patterns In C#" online course will help to understand the best practices for design and apply them to do the better design of software/solution in C#. It will also help you to prepare well for design patterns interview questions.
It will be good to have the Gang Of Four book - "Design Patterns: Elements of Reusable Object-Oriented Software", by Gamma, Helm, Johnson and Vlissides as a reference book for this course.
Design Patterns In C# implementation source code is available to download.
30-Day Money-Back Guarantee
This course explains all the concepts and implementation in detail, we are sure you will have great learning. But if you get another opinion or better resource, then just ask us for a refund in the first 30 days, our refund policy is to give you money back with no question asked.
So what are you waiting for, enroll now and start learning.
Founder and Managing Director of coursegalaxy.com and Sonebhadra Technologies which provides software solutions and training.
Author of book on C language "C In Depth" and on Data Structures "Data Structures Through C In Depth".
C In Depth
S K Srivastava, Deepali Srivastava
Sold 180,000+ copies
Data Structures Through C In Depth
S K Srivastava, Deepali Srivastava
Sold 70,000+ copies
Industry experience of 18+ years.
Worked on system side includes driver, compiler, linker, debugger, IDE, System Utilities, system management.
Worked on architecture and design of various products and tools.
StartSysMan Introduction (2:41)
StartDesign Problems 1-4 (3:15)
StartDesign Problems 5-8 (3:50)
StartDesign Problems 9-12 (2:27)
StartDesign Problems 13-16 (2:21)
StartDesign Problems 17-20 (3:01)
StartDesign Problems 21-23 (2:19)
PreviewAbstract Factory (4:54)
PreviewExplanation of Abstract Factory Structure Source (9:34)
StartExplanation of Builder Structure Source (11:01)
StartFactory Method (4:05)
StartExplanation of Factory Method Structure Source (4:00)
StartExplanation of Prototype Structure Source (3:26)
StartExplanation of Singleton Structure Source (3:54)
StartCreational Patterns C# Source Code